Sorcery Quest Wiki
Advertisement


Singingaxe male Singingaxe female

Description[]

Carrying only axes, they long for bloodbaths and vow their existence to making it happen.

Equipment[]

Weapons: Axe or musical insturment (one or two handed); can double weild.

Armor: Light armor and helms; gloves, light boots

Skills[]

Skill Description Type / Target Requirements / MP Cost / Effect
Singingaxe stonelook2
Petrifying Glare
A look so sharp it turns foes to stone Effect
Single enemy

Requires Restrict Level 30
Requires Gambler Level 60
100 MP + 4%/level
Petrification:
Inflict +0.01, +0.0019/level

Singingaxe axemanship2
Axemanship
Intensive axe training Passive

Slashing damage +0.65/level
To hit +0.005/level

Singingaxe sharpened2
Sharpened Soul
Intimacy with a weapon draws on its strength to weather mental attacks and hit more violently Passive

Fatal wound chance +0.1%, +0.049%/level
Critical damage +2.5%, +0.025%/level
Psychological damage +0.65/level
Psychological damage +1.25/level (requires level 50)
Psychological protection +1/level
Psychological protection +2/level (requires level 50)

Singingaxe footwork2
Foot Work
Light feet dance through the battle with ease Passive

Dodge attack +2.5%, +0.125%/level
Parry +0.05, +0.01/level
Inflict +0.0005/level
Combat initiative +0.2, +0.003/level

Singingaxe gambler2
Gambler
Favor from the gods of fortune Passive

Luck +2%, +0.1%/level
Dual weapons wielding penalty -0.005/level
Maximum mana points +2/level

Singingaxe restrict2
Restrict
Word of binding that slow an enemy, deadening their limbs Attack
Single enemy

35 MP + 4%/level
Requires speech
Attack:
Deterioration:
Duration +3 rounds, +0.05 rounds/level
To hit (Condition effect) -0.15, -35%, -0.45%/level
Combat initiative (Condition effect) -0.15, -35%, -0.45%/level
Dodge attack (Condition effect) -1.5%, -35%, -0.45%/level
Maximum hits (Condition effect) -1, -0.025/level
Maximum random targets (Condition effect) -1, -0.035/level
Parry (Condition effect) -0.15, -35%, -0.45%/level
Inflict +0.3, +0.006/level
Paralysis:
Duration +2 rounds, +0.05 rounds/level
Inflict +0.1, +0.0025/level

Singingaxe truestrike2
True Strike
A precise cut through a foe and his magic Attack
Single enemy

Requires Gambler Level 10
Requires Axemanship Level 10
40 MP + 4%/level
Requires movement
Attack:
Dispels raise:
Dispels raise +0.15, +0.0065/level

Singingaxe sonicblade2
Sonic Blade
A whistling strike that leaves the foe trembling Attack
Single enemy

Requires Axemanship Level 30
Requires Sharpened Soul Level 15
40 MP + 4%/level
Requires movement, axe
Attack:
Psychological damage +13, +5%/level
Random effect:
Duration +2 rounds, +0.035 rounds/level
Hallucinations:
Inflict +0.1, +0.004/level
Fear:
Inflict +0.1, +0.004/level
Confusion (requires level 30):
Inflict +0.1, +0.004/level
Empathy (requires level 40):
Inflict +0.1, +0.004/level
Empathy damage ratio (Condition effect) +100%, +2.5%/level

Singingaxe dancingstance2
Dancing Stance
A dance to the rhythm of war Raise
Self

Requires Foot Work Level 5
35 MP + 4%/level
Requires movement
Raise:
Duration +3 rounds, +0.075 rounds/level
Combat initiative (Condition effect) +50%, +0.35%/level
Parry (Condition effect) +25%, +0.35%/level
Maximum hits (Condition effect) +0.65, +0.025/level (requires level 20)
Counter all attacks (Condition effect) +25%, +0.25%/level (requires level 30)
To hit (Condition effect) +25%, +0.35%/level
Dodge attack (Condition effect) +10%, +0.15%/level
Physical damage (Condition effect) +5, +15%, +0.5%/level
Elemental damage (Condition effect) +5, +15%, +0.5%/level
Phychological damage (Condition effect) +5, +15%, +0.5%/level
Reflect (requires level 40):
Duration +3 rounds, +0.075 rounds/level
Reflect chance (Condition effect) +20%, +0.3%/level

Singingaxe raindance2
Rain Dance
A demoralizing dance calls down a rain of magic eating water Effect
Random enemies

Requires Foot Work Level 20
Requires Sharpened Soul Level 20
45 MP + 4%/level
Requires movement
Minimum random targets +0.025/level
Maximum random targets +1, +0.04/level
Deals:
Mana damage +15%, +0.45%/level
Dispels raise:
Dispel raise +0.15, +0.0015/level

Singingaxe neutralize2
Neutralize
A blow that takes the strength from an enemy Attack
Single enemy

Requires Sharpened Soul Level 30
35 MP + 4%/level
Requires movement
Attack:
Deterioration:
Duration +3 rounds, +0.05 rounds/level
Inflict +0.25, +0.005/level
? damage (Condition effect) -20%, -0.4%/level

Singingaxe whirl2
Whirl
A spinning move that uses wind to cut many enemies Attack
Random enemies

Requires Axemanship Level 20
Requires Sonic Blade Level 20
Requires Sharpened Soul Level 20
55 MP + 4%/level
Requires movement
Minimum random targets +0.5, +0.015/level
Maximum random targets +1, +0.035/level
Attack:
To hit (Condition effect) -10%, +0.1%/level
Wind damage +8, +4.5%/level

See also[]

Classes
Team Building
Attributes

Advertisement