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Evoker male Evoker female

Description[]

Evokers are powerful spellcasters, masters of the elements. Manipulating elements, evokers can deal great amount of damage to their enemies.

Equipment[]

Evokers wield daggers and staves.

They can wear only minimal armour such as clothes, hats, bracers and shoes.

Skills[]

Skill Description Type / Target Requirements / MP Cost / Effect
Evoker mastery
Mastery
A command of elemental might Passive

Elemental damage +0.5/level
Minimum random targets +0.02/level
Physical vulnerability +0.375, -0.00375/level
Elemental damage +10, +1/level (requires level 60)

Evoker power
Power
Ability to cast more often and on a larger scale Passive

Maximum mana points +2/level
Maximum random targets +0.03/level
Physical vulnerability +0.375, -0.00375/level
Minimum random targets +0.01/level

Evoker fireball
Fireball
A small but concentrated blast of flame magic Attack
Single enemy

20 MP + 4%/level
Requires speech
Attack:
Fire damage +8, +12.5%/level

Evoker rainoffire
Rain of Fire
A spell that conjures a large shower of magma Attack
Random enemies

Requires Fireball Level 15
45 MP + 4%/level
Requires speech
Minimum random targets +0.5, +0.015/level
Maximum random targets +1, +0.03/level
Attack:
Fire damage +8, +5%/level

Evoker iceshard
Ice Shard
A spike of ice fired with precision Attack
Single enemy

Requires Power Level 5
25 MP + 4%/level
Requires speech
Attack:
Ice damage +10, +12.5%/level

Evoker blizzard
Blizzard
Conjures up a snowstorm freezing enemies Attack
Random enemies

Requires Ice Shard Level 15
55 MP + 4%/level
Requires speech
Minimum random targets +0.5, +0.015/level
Maximum random targets +1, +0.03/level
Attack:
Ice damage +10, +5%/level

Evoker lightningstrike
Lightning Strike
Calls down an electrical bolt from the sky Attack
Single enemy

Requires Power Level 15
30 MP + 4%/level
Requires speech
Attack:
Electric damage +12, +12.5%/level

Evoker electricstorm
Electric Storm
Summons up a cloud to bombard enemies with lightning Attack
Random enemies

Requires Lightning Strike Level 15
65 MP + 4%/level
Requires speech
Minimum random targets +0.5, +0.015/level
Maximum random targets +1, +0.03/level
Attack:
Electric damage +12, +5%/level

Evoker magicalarmor
Magical Armor
A mystic shield that protects caster from weapons Raise
Self

Requires Mastery Level 10
13 MP + 4%/level
Requires speech
Raise:
Duration: +3 rounds, +0.075 rounds/level
Physical protection (Condition effect) 50, +25%/level
Elemental protection (Condition effect) 50, +25%/level (requires level 50)

Evoker windshield
Elemental Shield
A field of magical force that protects against other elemental spells Raise
All allies

Requires Mastery Level 5
40 MP + 4%/level
Requires speech
Raise:
Duration: +2 rounds, +0.05 rounds/level
Elemental protection (Condition effect) 35, +12.5%/level

See also[]

Classes
Team Building
Attributes

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